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Tuesday, April 27, 2021
Rolling Seas - Listen While You Play!
People Behind the Meeples - Episode 277: Kåre Torndahl Kjær
Welcome to People Behind the Meeples, a series of interviews with indie game designers. Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before. If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples.
Support me on Patreon!
Name: | Kåre Torndahl Kjær |
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Email: | kaare@coreactiongames.com |
Location: | Aalborg, Denmark |
Day Job: | I'm an IT Project Manager. |
Designing: | Five to ten years. |
Webpage: | coreactiongames.com |
Facebook: | Core Action Games |
BGG: | swampsheep |
Kåre Torndahl Kjær
Interviewed on: 1/7/2021
Today we get to meet the designer behind Core Action Games, Kåre Torndahl Kjær. Kåre has a whole bunch of projects at various stages, but his first signed game, Shaky Town, will be published by AEG in 2022! If you'd like to learn more about Kåre and his projects, read on!
Thursday, April 22, 2021
Vote on Rolling Seas Stretch Goal Maps!
Tuesday, April 20, 2021
People Behind the Meeples - Episode 276: Steve Dee
Welcome to People Behind the Meeples, a series of interviews with indie game designers. Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before. If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples.
Support me on Patreon!
Name: | Steve Dee |
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Email: | tinstargames@gmail.com |
Location: | Sydney, Australia |
Day Job: | I'm actually disabled so I don't have a typical day job, but I do also work as a dog trainer. And running the company is also a job! |
Designing: | Over ten years! |
Webpage: | www.tinstargames.com |
Facebook: | Tin Star Games |
Twitter: | @tinstargames |
YouTube: | Tin Star Games |
Instagram: | @tinstargames |
Other: | www.tinstargames.itch.io |
Find my games at: | The Game Crafter and Itch! |
Steve Dee
Interviewed on: 1/6/2021
This week we get to meet designer Steve Dee, founder of Australia's Tin Star Games and the designer of a number of RPGs and other games. His latest tabletop game was Baby Dragon Bedtime and his latest RPG, Partners, is on Kickstarter right now! Read on to learn more about Steve and his decades of game design experinece!
Monday, April 19, 2021
Rolling Seas - Design Diary - Part 6
- Intro & Part 1
- Coming Up With the Idea - Early November 2019
- The Sailing Tests - November 12-14, 2019
- Part 2
- Finding a Sailing Solution - November 14, 2019
- Bonuses - November 15-22, 2019
- Part 3
- A Prettier Game - November 23-29, 2019
- The First Public Playtesting - December 3, 2019
- Part 4
- Maps & Crew - January-February 2020
- The End of Playtesting, Sort Of... - March-May, 2020
- Part 5
- Nuts! Publishing & Rolling Seas Updates - April-July 2020
- New Ideas - July-December 2020
- Part 6 - YOU ARE HERE
- Second Edition & Getting Signed - January-April 2021
- Crowd Sale - April 2021
I never even got a chance to print it out! |
Everything you get in the base game. |
This is the Crew Members expansion. |
Islands & Map Pack 1 includes 8 new adventures. |
Sunday, April 18, 2021
Buds, Blooms, and Thorns Book Review of Winning Streak by John-Michael Gariepy
Vitals:
Title: Winning Streak: Tales and Trivia of the 40 Most Popular Board Games
Author: John-Michael Gariepy
Year Published: 2021
Kickstarter Price: $5/$17/$30/$50
Introduction:
Saturday, April 17, 2021
Rolling Seas - Design Diary - Part 5
- Intro & Part 1
- Coming Up With the Idea - Early November 2019
- The Sailing Tests - November 12-14, 2019
- Part 2
- Finding a Sailing Solution - November 14, 2019
- Bonuses - November 15-22, 2019
- Part 3
- A Prettier Game - November 23-29, 2019
- The First Public Playtesting - December 3, 2019
- Part 4
- Maps & Crew - January-February 2020
- The End of Playtesting, Sort Of... - March-May, 2020
- Part 5 - YOU ARE HERE
- Nuts! Publishing & Rolling Seas Updates - April-July 2020
- New Ideas - July-December 2020
- Part 6
- Second Edition & Getting Signed - January-April 2021
- Crowd Sale - April 2021
Long John Silver comes out in the Northwest quadrant of your map along any shoreline. |
a Ship Race or Tidal Wave, to persistent events, like new Explore rewards and a Treasure Hunt. There are even multi-turn events like The King's Quest and Festival Season. Some of the events add quite a bit of player interaction while some don't disrupt the flow of the game at all - just add some new considerations. I've been really happy with the Events, though they definitely need more playtesting.
I actually have all the cards and artwork created and was hoping to have these for sale after some more playtesting, but alas, you're going to have to wait for Events! |
Rules are written, but I need to make components and start playtesting! |
Thursday, April 15, 2021
Rolling Seas - Design Diary - Part 4
- Intro & Part 1
- Coming Up With the Idea - Early November 2019
- The Sailing Tests - November 12-14, 2019
- Part 2
- Finding a Sailing Solution - November 14, 2019
- Bonuses - November 15-22, 2019
- Part 3
- A Prettier Game - November 23-29, 2019
- The First Public Playtesting - December 3, 2019
- Part 4 - YOU ARE HERE
- Maps & Crew - January-February 2020
- The End of Playtesting, Sort Of... - March-May, 2020
- Part 5
- Nuts! Publishing & Rolling Seas Updates - April-July 2020
- New Ideas - July-December 2020
- Part 6
- Second Edition & Getting Signed - January-April 2021
- Crowd Sale - April 2021
One of the first pre-generated maps. It's had special exploration bonus spaces added to it and is now a part of the Map Pack 1 expansion. |
The Crew Members worked great right from the start. |
Keith from Thunderworks Games really enjoyed the game! That's high praise from someone who has designed/published some of my favorite games! |
Playing with the Crew Members expansion with Tim from Thunderworks Games and Arkadiusz and his wife from Agrypalego Games. |
My wife was well on her way to writing a novel about her adventures! |
The special map I created for Con of Champions. |
It's amazing how simple it was to create a tutorial that got people playing right away! |
Wednesday, April 14, 2021
Board Game Atlas Previews New Critic Review Feature and Launches Open Enrollment
April 14, 2021 - Board game community and price comparison tool Board Game Atlas is launching a new review feature unlike anything currently available on the market. Alongside its growing suite of tools to make the board game experience more accessible, a new aggregated critic score will be added to the current review system in addition to the user score.
With this new feature, reviews from hand-selected critics will contribute to a separate score so users can see the community reaction, as well as, the overall critical consensus. Games are rated on a 100 point scale.
Tuesday, April 13, 2021
Rolling Seas - Design Diary - Part 3
- Intro & Part 1
- Coming Up With the Idea - Early November 2019
- The Sailing Tests - November 12-14, 2019
- Part 2
- Finding a Sailing Solution - November 14, 2019
- Bonuses - November 15-22, 2019
- Part 3 - YOU ARE HERE
- A Prettier Game - November 23-29, 2019
- The First Public Playtesting - December 3, 2019
- Part 4
- Maps & Crew - January-February 2020
- The End of Playtesting, Sort Of... - March-May, 2020
- Part 5
- Nuts! Publishing & Rolling Seas Updates - April-July 2020
- New Ideas - July-December 2020
- Part 6
- Second Edition & Getting Signed - January-April 2021
- Crowd Sale - April 2021
Solo playtesting was going great. Time to try it with real people! |
Playtesting the first time in public! |
You can see the first set of bonuses on Provisions and Gold didn't escalate at all. |
The dice mat has remained the same, except for a few minor graphical updates to make the explore area easier to read and the Explore Value 5 rewards. |
Now only the rocks get passed and everything has a name! |