Tuesday, June 15, 2021

People Behind the Meeples - Episode 285: Eric Mosso

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Eric Mosso
Email:epmosso@zoominternet.net
Location:Pittsburgh, Pennsylvania
Day Job:I’m a dentist.
Designing:Five to ten years.
Webpage:MossoGames.epizy.com
BGG:Eric Mosso
Find my games at:Unfortunately just in my gaming groups. However, Thunderworks Games is now taking preorders for a late summer release of Cape May.
Today's Interview is with:

Eric Mosso
Interviewed on: 5/18/2021

This week's interview is with Eric Mosso, the designer of Thunderworks Games' upcoming title, Cape May. Eric is also an award-winning historical miniatures painter and has designed scenarios for Memior '44 that have been used in worldwide tournaments! I personally had a chance to play Cape May at a Protospiel event pre-pandemic and thought it was wonderful! To learn more about Eric and his projects, keep reading.

Thursday, June 10, 2021

Press Release: Vampire: The Masquerade RPG coming to Roll20!

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RENEGADE GAME STUDIOS EXPANDS DIGITAL TABLETOP OFFERINGS
WITH VAMPIRE: THE MASQUERADE ON ROLL20

World of Darkness coming to the premier digital tabletop platform.

SAN DIEGO, California, June 10th, 2021 – Renegade Game Studios is proud to announce an expanded partnership with Roll20, beginning with the release of Paradox Interactive’s Vampire: The Masquerade 5th Edition Roleplaying Game on the Roll20 platform. 

Roll20 is the all-in-one solution for organizing and playing tabletop games online. The virtual tabletop contains a variety of communication tools including chat, voice and video. The flexible toolset and extensive Marketplace offerings allow you to play your tabletop games, your way.

The Roll20 release of Vampire: The Masquerade 5th Edition Core Rulebook will feature all book assets, lore, and information fully integrated for the VTT, ready for you and your coterie to sink their fangs into on day one. This includes loresheets, player token packs, in-world lore articles that can be dragged into your game, and any storyteller characters, Predator Types, Advantages, and Disciplines with in-app drag-and-drop support.

Tuesday, June 8, 2021

Press Release: Announcing The Hunger! from Renegade Games

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Announcing The Hunger!

Vampires awake from their torpor as the eternal roses are blooming. You have until sunrise to run to the Labyrinth and pick the most beautiful bloom, hunting for Humans on your way, seducing Familiars to help you, and increasing your Powers to become the most notorious Vampire.

The Hunger is a race where each player will have to optimize their card deck, hunt Humans to gain Victory Points, fulfill secret Missions, and eventually acquire a Rose and return to the Castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious Vampire without burning to ashes at Sunrise?

Press Release: Announcing City of Crowns, an expansion for Paladins of the West Kingdom from Renegade Games

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Announcing City of Crowns, an expansion for Paladins of the West Kingdom

Increase Your Skills in Diplomacy and Rally Support!

In Paladins of the West Kingdom: City of Crowns, designed by Shem Phillips and SJ Macdonald, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, counts and margraves offer the aid we so desperately need. Will you be able to muster enough support to once again defend this great city, or will you crumble beneath the weight of indecision and apathy?

Press Release: Announcing Love Letter Princess Princess Ever After! from Renegade Games

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Announcing Love Letter Princess Princess Ever After!

Win the Princess’ Heart!

Find the perfect ally to secretly carry your letter to Princess Isadora and win her heart in this quick game of risk and deduction based on the award-winning Love Letter card game! Entrust your message to the nearly invincible Ogre, the lightning fast Unicorn, or her close friends, Princess Sadie and Princess Amira!

People Behind the Meeples - Episode 284: Francesca Terranova

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Francesca Terranova
Email:francesca.terranova@tabletopsystems.it
Location:Italy
Day Job:I text the game(s) I'm working on to improve them, playtest, paint game components, collaborate with artists to improve the design of game components and related graphics, write posts on national and international groups to inform people of the games we are preparing and news related to them, contact journalists and reviewers, ...
Designing:Over ten years!
Webpage:www.thedruidmaster.com www.mechatop.com
Find my games at:People can find Mechatop on Backerkit, the link here is in www.mechatop.com While The Druid Master will be available on Kickstarter (at a super discounted price) in the summer and finished the campaign on the site www.thedruidmaster.com
Today's Interview is with:

Francesca Terranova
Interviewed on: 5/18/2021

Francesca Terranova is a designer from Italy who has worked on the Mechatop project that lets you use your very own mech models in a tactical battle format. She's also working on The Druid Master, which should be on Kickstarter soon. She's also a painter and life coach. Read on to learn more about Francesca and what she's working on now!

Tuesday, June 1, 2021

People Behind the Meeples - Episode 283: Christopher Pinyan

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Christopher Pinyan
Email:crispygamesco@gmail.com
Location:Randolph, NJ, USA
Day Job:Manufacturing Manager at a photonic components and test equipment company.
Designing:Two to five years.
Webpage:www.crispygamesco.com
Facebook:@crispygamesco
Twitter:@crispygamesco
Instagram:@crispygamesco
Find my games at:www.crispygamesco.com, Sword in Stone, Highlander
Today's Interview is with:

Christopher Pinyan
Interviewed on: 1/12/2021

Today I'm happy to introduce you to Christopher Pinyan, the designer and publisher of Clear the Decks. Successfully funded and delivered in 2019, Crispy Games is working on expansions for Clear the Decks as well as other games! Read on to learn more about Christopher and his projects.

Thursday, May 27, 2021

People Behind the Meeples - Episode 282: Paul Waite

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Paul Waite
Location:Seattle Washington
Day Job:Game Designer at Perfect Day
Designing:One to two years.
Webpage:www.perfectday.games
Twitter:https://twitter.com/PaulWaitesFace
Today's Interview is with:

Paul Waite
Interviewed on: 5/24/2021

This week's interview is with Paul Waite, codesigner of the latest game from Wise Wizard Games, Robot Quest Arena! This deck-building game incorporates a board with cool robot miniatures that battle each other, like a board game version of Battlebots or Robot Wars, that he designed with Robert Dougherty, the creator of Star Realms. Paul usually designs video games, but saw an opportunity to create the board game version of Robot Quest Arena, which is already fully funded on Kickstarter. So read on to learn more about Paul and his projects!

Tuesday, May 25, 2021

People Behind the Meeples - Episode 281: Jessica Metheringham

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Jessica Metheringham
Email:dissentgames@gmail.com
Location:UK
Day Job:I run political workshops. I also look after two small children (nearly 3 and nearly 5), and chair UK campaign group Unlock Democracy.
Designing:One to two years.
Webpage:www.librarylabyrinth.com
Blog:www.dissentgames.com
BGG:Disarm The Base
Facebook:Library Labyrinth
Twitter:@dissentgames
Instagram:@dissentgames
Today's Interview is with:

Jessica Metheringham
Interviewed on: 2/11/2021

This week's interview is with Jessica Metheringham, the designer behind the successfully Kickstarted Disarm The Base. Soon she'll be running a campaign for her new game, Library Labyrinth, so keep your eye out for that! In the meantime, read on to learn more about Jessica and her current projects.

New Deckbuilding Game with Fully Painted Miniatures from the Creators of Star Realms!

Robot Quest Arena was launched on Kickstarter today by Wise Wizard Games and Perfect Day


May 25, 2021– Framingham, MA – Wise Wizard Games LLC, the makers of Star Realms, announced today that they have launched Robot Quest Arena, a new deckbuilding game, on Kickstarter. Wise Wizard Games has raised over $4.5M on Kickstarter to date, and they are super excited to offer their first game with miniatures.  


Robot Quest Arena is a deckbuilding game of robot battles! Do you have what it takes to be the best Robot Tech in the world? Control your battle bot miniature with the skills of your driver and the cards in your deck! Acquire powerful new upgrades for your bot. Destroyed bots respawn each round, so you’re never out of the action!

Friday, May 21, 2021

Press Release: Announcing: Game of the Year - The Board Game About Making Video Games


Create the video game of your dreams in this upcoming board game.

Bonn, Germany, May 21, 2021 - Indie tabletop company Nice Game Publishing today revealed details on its upcoming project Game of the Year, which will go live on Kickstarter on Monday, June 28, 2021. In the game, players take on the role of video game developers, creating their own titles from hundreds of elements with the ultimate goal of conquering the eponymous award. Each playthrough will be different as variable upgrade paths, rivals and rewards keep players on their toes. Game of the Year is playable in 20-60 minutes as a cooperative or competitive experience for 1-4 players.

Tuesday, May 18, 2021

People Behind the Meeples - Episode 280: Timothy Olinger

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Timothy Olinger
Email:Galkir223002@yahoo.com
Location:Oklahoma
Day Job:At an oilfield construction and welding company
Designing:Five to ten years.
Facebook:Kingdoms of Erden
Find my games at:Kickstarter
Today's Interview is with:

Timothy Olinger
Interviewed on: 1/7/2021

This week I'm happy to introduce you to Timothy Olinger, the designer of Kingdoms of Erden and other games! Kingdoms of Erden has had a number of expansions successfully funded on Kickstarter over the years. Right now he has a set of dark fantasy themed playing cards available on Kickstarter. Read on to learn more about Timothy and his projects.

Monday, May 17, 2021

Press Release - Cape May from Thunderworks Games - Pre-Orders Open Today for Fall Delivery

Cape May

Pre-Orders Open Today for Fall Delivery

Madison, WI, May 17, 2021 – Today, Thunderworks Games is opening pre-orders for Cape May, with expected delivery by the end of summer.

GAMEPLAY
In Cape May, players move around the city with a hand of movement cards, developing property while building wealth over four seasons to earn prestige.

Build cottages, develop them into Victorian homes, and upgrade them into historic landmarks. Establish shops and grow them into profitable businesses.

Complete bonus goals, then relax and go birdwatching for extra prestige.

Whoever best balances their income, development, movement, and personal goals will go down in history as the most successful developer of Cape May!


85 PLASTIC MINIATURES
Cape will arrive packed and heavy with a double-sided gameboard, 32 Victorian miniatures, 32 Business miniatures, 20 Landmark bases, 1 lighthouse miniature, 80 cottage and shop tokens, 60 bird tokens, 60 money tokens, 8 custom meeples,150+ cards, and more!
1-4 Players
60-90 Minutes

A BRIEF HISTORY

America’s oldest seaside resort, Cape May, New Jersey, has been a popular getaway for families from New York City, Philadelphia, and Washington, D.C. since the late 1700s.

But Cape May was never immune to hardship.

Wracked by devastating fires, extreme beach erosion, swarms of mosquitoes, and intense competition from surrounding areas, the town and its residents struggled their way through the 19th and 20th centuries.

During this turbulent time, players attempt to develop Cape May into the “Queen of the Seaside Resorts.”

Cape May is designed by Eric Mosso, with artwork by Michael Menzel, graphic design by Stephen Kerr, and development by Scott Bogen, Keith Matejka & John Brieger.

Cape May will be Thunderworks Games’ 10th published title behind other successfully funded Kickstarters and direct-to-retail games, including Cartographers Heroes; Roll Player Adventures; Roll Player: Fiends & Familiars; Lockup: A Roll Player Tale; Cartographers: A Roll Player Tale; Dual Powers: Revolution 1917; Roll Player: Monsters & Minions; Roll Player; and Bullfrogs.


Did you like this press release?  Show your support: Support me on Patreon! Also, click the heart at Board Game Links , like GJJ Games on Facebook , or follow on Twitter .  And be sure to check out my games on  Tabletop Generation.



Press Release - Board Game Atlas Launches New Review System With Top Tier Critics

May 17, 2021 - Board game community and price comparison tool Board Game Atlas has launched a new review system with an initial slate of 30 of the industry's top critics and over 3000 critic review snippets. The full list of publications with critics includes:


3 Minute Board Games

Blue Peg Pink Peg

Board Game Barrage

Board Game Halv

Board Game Quest

Board Of It

Cardboard Rhino

Chairman of the Board

Dice Tower, The

Game Boy Geek

Game Cows

GamesRadar+

Geeks Under Grace

Hungry Gamer

Kotaku

Lighten Up Initiative, The

Meeple Mountain

Not Bored Gaming

Punchboard Reviews

Rahdo Runs Through

Tabletop Family

TechRaptor

There Will Be Games

Unfiltered Gamer

What's Eric Playing?



When visiting a game page, users can now see both a community and a critic score on a new 100 point scale. For anything helpful, that user can head over to the original review source to watch, read or listen to the whole thing.


When the critic review feature was initially announced the overall response was excited but skeptical. People over and over said it was something desperately needed but that it was going to be hard to pull off. Reviews are seen as objective and too difficult to put a firm number on. Users will see now more than ever that scores have been applied and this content has been organized, this system provides a key guide that is easy to make sense of.


Board Game Atlas has an ambitious future roadmap planned and this marks a key step. Since January the team has been growing and outlining major features to be launched over the coming months. 


“In the past two months we have rolled out new systems for publishers, retailers and now critics. This is only the beginning and we are very excited to continue to improve the board game experience for the consumer and everyone else involved.” Said CEO Trent Ellingsen.


Check out the full announcement post over at Board Game Atlas:

https://www.boardgameatlas.com/forum/8vdAHHXpE8/title


About Board Game Atlas


Board Game Atlas launched back in 2019 with a mission to build a community that can cater to the needs of both the advanced and the uninitiated board gamers. Due to its focus on user experience, Atlas is widely known for keeping a constant ear on user feedback and continually innovating the hobby at a rapid pace. Now, after reaching over 100,000 monthly active users and its acquisition of Board Game Prices, Atlas is a home for board game enthusiasts who love the experience of talking about their favorite hobby and having convenient access to the complete buying experience.


https://www.boardgameatlas.com


Press Contact:

matt@boardgameatlas.com




Did you like this press release?  Show your support: Support me on Patreon! Also, click the heart at Board Game Links , like GJJ Games on Facebook , or follow on Twitter .  And be sure to check out my games on  Tabletop Generation.