Welcome to People Behind the Meeples, a series of interviews with indie game designers. Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before. If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples.
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Name: | Danny Goodisman |
---|---|
Email: | Dannygoodisman@Yahoo.com |
Location: | Seattle, USA |
Day Job: | Programmer at Boeing |
Designing: | Over ten years! |
Facebook: | Tune In Next Time |
Other: | |
Find my games at: | Fsr |
Danny Goodisman
Interviewed on: 12/9/2018
This week we get to learn a bit about Danny Goodisman, who is working on a few games, like Tune In Next Time and Oliver Twist in London. He's a frequent entrant in game design contests and a member of several game design groups. Read on to learn more about Danny and his projects.
Some Basics
Tell me a bit about yourself.
How long have you been designing tabletop games?
Over ten years!
Why did you start designing tabletop games?
I have a lot to share.
What game or games are you currently working on?
Oliver Twist in London
Have you designed any games that have been published?
No
What is your day job?
Programmer at Boeing
Your Gaming Tastes
My readers would like to know more about you as a gamer.
What is your current favorite game? Least favorite that you still enjoy? Worst game you ever played?
I love Carcassonne. The worst game I've ever played is (luckily) not common: it was called Tower of Wonder.
What is your favorite game mechanic? How about your least favorite?
Most mechanisms can be good or bad
What’s your favorite game that you just can’t ever seem to get to the table?
Scrabble
What styles of games do you play?
I like to play
Board Games, Card Games
Do you design different styles of games than what you play?
I like to design
Board Games, Card Games
OK, here's a pretty polarizing game. Do you like and play Cards Against Humanity?
Yes
You as a Designer
OK, now the bit that sets you apart from the typical gamer. Let's find out about you as a game designer.
When you design games, do you come up with a theme first and build the mechanics around that? Or do you come up with mechanics and then add a theme? Or something else?
Either
Have you ever entered or won a game design competition?
Entered many
Do you have a current favorite game designer or idol?
Reiner Knizia
Where or when or how do you get your inspiration or come up with your best ideas?
It varies
How do you go about playtesting your games?
I always rush to have a playable prototype what I can share with friends.
Do you like to work alone or as part of a team? Co-designers, artists, etc.?
Alone
What do you feel is your biggest challenge as a game designer?
I can come up with ideas quickly
If you could design a game within any IP, what would it be?
No preference
What do you wish someone had told you a long time ago about designing games?
No clue
What advice would you like to share about designing games?
Play all the games you can.
Would you like to tell my readers what games you're working on and how far along they are?
Currently looking for a publisher I have:
Tune in Next Time, TeamWords, Hidden Animals, Zookeeper
Are you a member of any Facebook or other design groups? (Game Maker’s Lab, Card and Board Game Developers Guild, etc.)
Many
And the oddly personal, but harmless stuff…
OK, enough of the game stuff, let's find out what really makes you tick! These are the questions that I’m sure are on everyone’s minds!
Tell us something about yourself that you think might surprise people.
I'm disabled, and use a wheelchair most of the time.
Tell us about something crazy that you once did.
In college I was in a fraternity.
Who is your idol?
Rainer Knizia
What would you do if you had a time machine?
Lend it to people.
Are you an extrovert or introvert?
Extrovert
If you could be any superhero, which one would you be?
I don't know
Have any pets?
No
If you’d like to send a shout out to anyone, anyone at all, here’s your chance (I can’t guarantee they’ll read this though):
anyone who's interested in publishing.
Thanks for answering all my crazy questions!
Thank you for reading this People Behind the Meeples indie game designer interview! You can find all the interviews here: People Behind the Meeples and if you'd like to be featured yourself, you can fill out the questionnaire here: http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html
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