“The
world of video games lets one explore such a rich universe of themes,
activities and emotions. We’ve always been in awe of that. We wanted to
make a game that celebrates that creativity and lets players take part.
And at the same time we wanted to explore the less glamorous sides of
the industry and poke a bit of fun at those. So in our game, whether you
make a classic 3d-Shooter in a SciFi setting or a beekeeping management
sim featuring ancient Egyptians is really up to you. But you’re going
to need to complete the project in time and make some money. And maybe
you’ll want to use that ‘Crunch Culture’ idea after all?”
– Simon Schwanhaeusser, CEO at Nice Game Publishing GmbH
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